Enhancements to breadcrumb trail
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@@ -14,7 +14,7 @@ Player::Player(glm::vec3 startpos, float startyaw) {
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first_frame = false;
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light_xpersist = 0.0f;
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light_ypersist = 0.0f;
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armlength = 0.5f;
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armlength = 0.0f;
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camera_offset = glm::vec3(0.0f, 2.5f, 0.0f);
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camera_up = glm::vec3(0.0f, 1.0f, 0.0f);
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fov = 60.0f;
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