Enhancements to breadcrumb trail
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
#version 460 core
|
||||
#version 330 core
|
||||
// HUD text vertex shader: projects screen-space quad verts and forwards glyph UVs.
|
||||
layout (location = 0) in vec4 vertex; // <vec2 pos, vec2 tex>
|
||||
out vec2 TexCoords;
|
||||
@@ -7,6 +7,6 @@ uniform mat4 projection;
|
||||
|
||||
void main()
|
||||
{
|
||||
gl_Position = projection * vec4(vertex.xy, 0.0f, 1.0);
|
||||
gl_Position = projection * vec4(vertex.xy, 0.0, 1.0);
|
||||
TexCoords = vertex.zw;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user