Add configuration option for ghost reset distance. Improve documentation.

This commit is contained in:
2025-12-20 17:12:58 -05:00
parent faf3f239d8
commit 7a3705d342
25 changed files with 132 additions and 28 deletions

View File

@@ -1,4 +1,5 @@
#version 460 core
// Billboarded ghost vertex shader: passes world pos/normal and flips UV.y for texture atlases.
layout (location = 0) in vec3 aPos;
layout (location = 1) in vec3 aNormal;
layout (location = 2) in vec2 aTexCoord;