@@ -7,6 +7,7 @@
#include <ft2build.h>
#include FT_FREETYPE_H
// Loads glyphs and configures OpenGL state to render HUD text via Freetype.
int init_text(int *shader);
void render_text(int shader, std::string text, float x, float y, float scale, glm::vec3 color);
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