rename shaders to .glsl
This commit is contained in:
11
trailfragshader.glsl
Normal file
11
trailfragshader.glsl
Normal file
@@ -0,0 +1,11 @@
|
||||
#version 460 core
|
||||
out vec4 FragColor;
|
||||
|
||||
in vec3 FragPos;
|
||||
|
||||
uniform vec3 objectcolor;
|
||||
|
||||
void main()
|
||||
{
|
||||
FragColor = vec4(objectcolor, 1.0);
|
||||
}
|
||||
Reference in New Issue
Block a user